User contributions for EvilGM

From Games Day
Results for EvilGM talk block log uploads logs abuse log
A user with 1,524 edits. Account created on 24 August 2022.
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

26 April 2026

  • 12:0112:01, 26 April 2026 diff hist −539 Star Wars/Factions/Sisters of Dathomir →Campaign Role
  • 12:0112:01, 26 April 2026 diff hist −1,240 Star Wars/Factions/Sisters of Dathomir →Adventure Hooks
  • 12:0112:01, 26 April 2026 diff hist +17,889 N Star Wars/Factions/Sisters of Dathomir Created page with "= Sisters of Dathomir = {| class="wikitable" style="float:right; margin-left:15px; width:300px;" ! colspan="2" | Sisters of Dathomir |- | '''Era''' | 300 ABY |- | '''Homeworld''' | Dathomir |- | '''Type''' | Hidden Force tradition, political network, matriarchal order |- | '''Affiliation''' | Independent |- | '''Known For''' | Subtle magick, political influence, bloodline manipulation, secret advisory networks |- | '''Status''' | Weakened, but active |} The '''..."
  • 12:0012:00, 26 April 2026 diff hist +45 MediaWiki:Sidebar No edit summary
  • 11:5111:51, 26 April 2026 diff hist +922 N Star Wars/Syndicates/Brightcutters Created page with "== The Brightcutters == The Brightcutters are a loose consortium of miners, chemists, arms dealers, saboteurs and former hyperdrive engineers who specialize in the underworld’s most volatile commodity: xeryllium. They do not merely smuggle xeryllium; they cut it, dilute it, weaponize it, fake it and sometimes even worship its glow. === Where They Operate === Brightcutter cells can be found on mining colonies, refinery moons, starship yards, weapons markets and unsta..."
  • 11:4911:49, 26 April 2026 diff hist +821 N Star Wars/Syndicates/Ashen Veil Created page with "== The Ashen Veil == The Ashen Veil is a relic‑smuggling cult that grew out of old Sith artifact markets. They believe objects remember pain and treat every lightsaber, mask, tomb shard and holocron as a vessel of spiritual residue. They sell artifacts, but they also worship them. === Where They Operate === The Veil operates on ancient Sith worlds, battlefield ruins, tombs, museums, private collections and any place where a relic of the Force might be buried. They wa..."
  • 11:4811:48, 26 April 2026 diff hist +878 N Star Wars/Syndicates/Glass Choir Created page with "== The Glass Choir == The Glass Choir is a syndicate of information brokers, slicers, memory thieves and identity forgers. They do not steal credits first – they steal certainty. The Choir can erase a person from records, fabricate a noble bloodline, rewrite a planetary referendum or create a complete false identity for a Je’daii master. === Where They Operate === This syndicate operates in core archives, academic worlds, government systems, holonet relays and corp..."
  • 11:4611:46, 26 April 2026 diff hist +945 N Star Wars/Syndicates/Meridian Compact Created page with "== The Meridian Compact == The Meridian Compact is a cartel of smugglers, navigators, hyperspace surveyors and corrupt route archivists. In 300 ABY they control secret hyperspace paths to rediscovered worlds and turn information into power. They are not flashy; they decide who gets to arrive. === Where They Operate === The Compact’s reach is felt along Outer Rim routes, lost colonies, dangerous hyperspace corridors, newly rediscovered worlds and supply lines to pla..."
  • 11:4311:43, 26 April 2026 diff hist +619 N Star Wars/Syndicates/The Exchange Created page with "= The Exchange = The Exchange did not need palaces or famous bosses. By 300 ABY it became the criminal infrastructure itself. It is now a decentralized marketplace for illegal services—assassins, slicers, smugglers, bounty hunters, data thieves and artifact dealers all use Exchange channels. == Where They Are Now == The Exchange operates everywhere: shadowports, refugee stations, asteroid bazaars, deep-space relays, forgotten comm buoys and even legitimate logistics..."
  • 11:4111:41, 26 April 2026 diff hist +592 N Star Wars/Syndicates/Pyke Syndicate Created page with "= Pyke Syndicate = The Pyke Syndicate adapted better than almost any other group. Spice never stopped mattering, so the Pykes diversified into pharmaceuticals, combat stimulants, memory-altering compounds and Force-reactive narcotics. In a galaxy where the Je’daii seek balance, the Pykes sell imbalance in bottles. == Where They Are Now == Pykes remain strong along old spice corridors, mining worlds and medical supply chains. Their influence is quiet but widespread..."
  • 11:3711:37, 26 April 2026 diff hist −36 Star Wars/Syndicates No edit summary
  • 11:3711:37, 26 April 2026 diff hist +770 N Star Wars/Syndicates/Crimson Dawn Created page with "= Crimson Dawn = Crimson Dawn became a myth and then returned in 300 ABY wearing a new face. Unlike other syndicates, it did not survive as a continuous organization; it became a legend whispered whenever a government collapsed or a Jedi enclave burned. The modern Crimson Dawn is theatrical and ideological, using terror and propaganda. It seeks to control symbols and myths rather than just markets, believing the galaxy is governed by stories. == Where They Are Now ==..."
  • 11:3711:37, 26 April 2026 diff hist +20 MediaWiki:Sidebar No edit summary
  • 11:3311:33, 26 April 2026 diff hist +871 N Star Wars/Syndicates/Hutt Cartels Created page with "= Hutt Cartels = By 300 ABY, the Hutts remain but their golden age is over. The great kajidics have become dynastic fiefdoms guarding whatever smuggling route or debt chain they still control. The Hutts are split into three broad factions: * The Old Kajidics – traditional Hutt families dealing in spice, slaves, weapons, gambling and protection. * The Banking Broods – Hutts who moved into contracts, loans and predatory finance during the era of reconstruction. * The..."
  • 11:3011:30, 26 April 2026 diff hist +781 N Star Wars/Syndicates/Black Sun Created page with "= Black Sun = Black Sun survived the 300 ABY upheavals but no longer exists as a single empire. It has splintered into noble crime houses that call themselves Solar Courts and claim descent from the original syndicate. These courts run luxury shipping firms, banking networks, relic auctions, and private security companies. They are polished and subtle, preferring blackmail, debt, bribery and assassination disguised as accidents to open violence. == Where They Are Now =..."
  • 11:2611:26, 26 April 2026 diff hist +27 MediaWiki:Sidebar No edit summary
  • 11:2311:23, 26 April 2026 diff hist +927 N Star Wars/Syndicates Created page with "= Criminal Syndicates of 300 ABY = In 300 ABY, the underworld has evolved into a network of shadow-states, trade cults, data cartels, and ancestral crime houses. The collapse of old empires and the emergence of the Je’daii has not ended crime—it has transformed it. The major surviving syndicates include Black Sun, Hutt Cartels, Crimson Dawn, Pyke Syndicate, and The Exchange. Each one adapted to a changing galaxy. New syndicates have also emerge..."

24 April 2026

23 April 2026

22 April 2026

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)