Star Wars/Syndicates/The Exchange

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Revision as of 12:53, 5 September 2026 by EvilGM (talk | contribs) (EvilGM moved page The Exchange to Star Wars/Syndicates/The Exchange: Place this article in its campaign section, preserving history and the old address.)

The Exchange

The Exchange did not need palaces or famous bosses. By 300 ABY it became the criminal infrastructure itself. It is now a decentralized marketplace for illegal services—assassins, slicers, smugglers, bounty hunters, data thieves and artifact dealers all use Exchange channels.

Where They Are Now

The Exchange operates everywhere: shadowports, refugee stations, asteroid bazaars, deep-space relays, forgotten comm buoys and even legitimate logistics firms. Nobody really joins the Exchange; you access it, owe it and fear being locked out of it.