Vargen Wood: Difference between revisions

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[[File:Vargen_Wood.jpg]]
[[File:Vargen_Wood.jpg]]


     Vargen Wood is a primordial forest on the coast of Thaneland approximately 100 Square miles in size (about 10 miles square). It has centuries old trees with clumpy combs of wet moss dangling from there dark sprawling limbs that blotted out the sunlight, throwing it into eternal gloom. This ambiance of a dark foreboding forest is only enhanced by the unusually high number of Raven that call this forest home, perched within the bows if the ancient trees.  Periodically the trees do part, opening into lush mist a covered glades, bathed in sunlight. Vargen wood, is a place avoided by most superstitious peoples in the area as a bewitched woods. This is do to the dark atmosphere if the forest and the crying howls of worgs, as it is home to a large pack of 40 odf them calling this forest home, with [[Grenmir]] their alpha male. This superstition is The forests' magic was created and put in place by [[Bjorn]] Wulfin over many years of communing and a great number of Rituals finally culminating in the Sanctum invocation, binding himself to the forest and the lands Earth Spirit, an extremely old and powerful Elder Earth Elemental named Gromph. It has Intellectus limited to the forests boundaries. Gromph manifests as a figure about eleven or twelve feet tall, comprised of solid stone, shimmering crystal and plain dirt, with two vividly green eyes. The bond with the spirit's intellectus that [[Bjorn]] has, enables him perfect knowledge of Vargen Wood and its denizens, and natural harmony with the creatures dwelling there while he is there on the land. This is not to say [[Bjorn]] rules this land, he has no desire to do so, instead he simply lives here, protecting this forest and land.
     Vargen Wood is a primordial forest on the coast of Thaneland approximately 100 Square miles in size (about 10 miles square). It has centuries old trees with clumpy combs of wet moss dangling from there dark sprawling limbs that blotted out the sunlight, throwing it into eternal gloom. This ambiance of a dark foreboding forest is only enhanced by the unusually high number of Raven that call this forest home, perched within the bows if the ancient trees.  Periodically the trees do part, opening into lush mist a covered glades, bathed in sunlight. Vargen wood, is a place avoided by most superstitious peoples in the area as a bewitched woods. This is do to the dark atmosphere if the forest and the crying howls of worgs, as it is home to a large pack of 40 odf them calling this forest home, with [[Grenmir]] their alpha male. This superstition is The forests' magic was created and put in place by [[Bjorn]] Wulfkin over many years of communing and a great number of Rituals finally culminating in the Sanctum invocation, binding himself to the forest and the lands Earth Spirit, an extremely old and powerful Elder Earth Elemental named Gromph. It has Intellectus limited to the forests boundaries. Gromph manifests as a figure about eleven or twelve feet tall, comprised of solid stone, shimmering crystal and plain dirt, with two vividly green eyes. The bond with the spirit's intellectus that [[Bjorn]] has, enables him perfect knowledge of Vargen Wood and its denizens, and natural harmony with the creatures dwelling there while he is there on the land. This is not to say [[Bjorn]] rules this land, he has no desire to do so, instead he simply lives here, protecting this forest and land.


'''THE FANG'''
'''THE FANG'''

Revision as of 04:21, 18 March 2023

VARGEN WOOD

    Vargen Wood is a primordial forest on the coast of Thaneland approximately 100 Square miles in size (about 10 miles square). It has centuries old trees with clumpy combs of wet moss dangling from there dark sprawling limbs that blotted out the sunlight, throwing it into eternal gloom. This ambiance of a dark foreboding forest is only enhanced by the unusually high number of Raven that call this forest home, perched within the bows if the ancient trees.  Periodically the trees do part, opening into lush mist a covered glades, bathed in sunlight. Vargen wood, is a place avoided by most superstitious peoples in the area as a bewitched woods. This is do to the dark atmosphere if the forest and the crying howls of worgs, as it is home to a large pack of 40 odf them calling this forest home, with Grenmir their alpha male. This superstition is The forests' magic was created and put in place by Bjorn Wulfkin over many years of communing and a great number of Rituals finally culminating in the Sanctum invocation, binding himself to the forest and the lands Earth Spirit, an extremely old and powerful Elder Earth Elemental named Gromph. It has Intellectus limited to the forests boundaries. Gromph manifests as a figure about eleven or twelve feet tall, comprised of solid stone, shimmering crystal and plain dirt, with two vividly green eyes. The bond with the spirit's intellectus that Bjorn has, enables him perfect knowledge of Vargen Wood and its denizens, and natural harmony with the creatures dwelling there while he is there on the land. This is not to say Bjorn rules this land, he has no desire to do so, instead he simply lives here, protecting this forest and land.

THE FANG

    Vargen wood is covered in woods, and meadows. On the cliffs overlooking the coastal fjord, Bjorn, with the help of the Dwarves from Kovlar, built his great long house "The Fang", . This is a building with a stone foundation and the building itself made of wood so pure and pristine it almost glows with inner vibrance. Ulfen runes and knotwork carved into the columns and frame work. In the back of the house is a bar patch of stone wall, the size of a door. This is an entrance to a passage that leads down through the cliff to a cave carved out by Bjorns magic with a dock where he keeps his longship. Both ends of the passage are solid rock and can be opened by Bjorn using the Stone Shape spell. The grounds of the fang are well maintained, with anything he could need, superbly kept bee hives for honey, livestock for milk and eggs, and  a crafting house replete with high quality dwarven made crafting equipment for smithing, carpentry, leather working and rune crafting.