Star Wars/Syndicates/Crimson Dawn: Difference between revisions
From Games Day
Created page with "= Crimson Dawn = Crimson Dawn became a myth and then returned in 300 ABY wearing a new face. Unlike other syndicates, it did not survive as a continuous organization; it became a legend whispered whenever a government collapsed or a Jedi enclave burned. The modern Crimson Dawn is theatrical and ideological, using terror and propaganda. It seeks to control symbols and myths rather than just markets, believing the galaxy is governed by stories. == Where They Are Now ==..." |
m EvilGM moved page Crimson Dawn to Star Wars/Syndicates/Crimson Dawn: Place this article in its campaign section, preserving history and the old address. |
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Revision as of 12:53, 5 September 2026
Crimson Dawn
Crimson Dawn became a myth and then returned in 300 ABY wearing a new face. Unlike other syndicates, it did not survive as a continuous organization; it became a legend whispered whenever a government collapsed or a Jedi enclave burned. The modern Crimson Dawn is theatrical and ideological, using terror and propaganda. It seeks to control symbols and myths rather than just markets, believing the galaxy is governed by stories.
Where They Are Now
Cells claiming the name Crimson Dawn operate through sleeper agents, art thieves, assassins, cult fronts and information brokers. They are drawn to academic worlds, ruins, Force sites and battlefields—anywhere history can be stolen or rewritten.